Ship to Shore

PDF: Ship to Shore

You will need: No equipment required!

How to play: Have kids start at any point in the gym, with the leader in the middle (in this case, the teacher). This is a call and answer type game, with the leaders giving instructions:

  • Ship: move to one side of the space
  • Shore: move to the opposite side of the space
  • Captain’s Coming: everyone must stop and salute
  • Person Overboard: 2 people must come together, one on all fours, with the other person’s foot in their back, looking off into the distance
  • At Ease: kids can relax and do whatever movement they’d like
  • Hit the Deck: kids must get down on the ground as fast as possible
  • Birds in the Sky: Kids must jump as high as they can
  • Octopus: kids must lay on their back and waves their arms and feet in the air

Modifications:

  1. Make this game your own by inventing movements with your class
  2. Make it more of a challenge by including lots of running and jumping
Grades: 1, 2, 3, K
Skill: Locomotor
Game Type: Group Activity, Warm Up
Equipment: None
Introductory activity
  • Red Light, Green Light
Extension activity

CURRICULAR COMPETENCIES

Kindergarten

Physical literacy

Develop and demonstrate a variety of fundamental movement skills in a variety of physical activities and environments

Develop and demonstrate safety, fair play, and leadership in physical activities

Healthy and active living

Participate daily in physical activity at moderate to vigorous intensity levels

Identify opportunities to be physically active at school, at home, and in the community

Identify opportunities to make choices that contribute to health and well-being

Grade 1

Physical literacy

Develop and demonstrate a variety of fundamental movement skills in a variety of physical activities and environments

Develop and demonstrate safety, fair play, and leadership in physical activities

Healthy and active living

Participate daily in physical activity at moderate to vigorous intensity levels

Identify opportunities to be physically active at school, at home, and in the community

Identify opportunities to make choices that contribute to health and well-being

Grade 2

Physical literacy

Develop and demonstrate a variety of fundamental movement skills in a variety of physical activities and environments

Develop and demonstrate safety, fair play, and leadership in physical activities

Healthy and active living

Participate daily in physical activity at moderate to vigorous intensity levels

Identify opportunities to be physically active at school, at home, and in the community

Explore and describe components of healthy living

Grade 3

Physical literacy

Develop and apply a variety of fundamental movement skills in a variety of physical activities and environments

Apply a variety of movement concepts and strategies in different physical activities

Develop and demonstrate safety, fair play, and leadership in physical activities

Healthy and active living

Participate daily in physical activity at moderate to vigorous intensity levels

Identify and describe opportunities for and potential challenges to being physically active at school, at home, and in the community

Explore and describe strategies for pursuing personal healthy living goals